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Problem with animation prepass irradiance files

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  • #31
    I just got confirmation about the the Irr. map animation prepass behavior with moving objects and motion blur that it is designed to work like that. The samples of the moving objects are locked in position for the entire animation sequence.
    The problem occur when this prepass sequence is being calculated on small fragments. Hope to be able to fix this soon.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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    • #32
      Hi,
      Thanks for acknowledging this as a bug, it's an issue I've been encountering on and off for quite a while now!
      Any idea when there might be a fix in the nightlies?
      I know it's taken me a long time to get this problem reported and a sample file made etc., but I'm now rapidly approaching a point where I will need to produce some renders using the GI prepass/motion-blur combination again.
      Best regards,
      Jason

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      • #33
        It's difficult to say when the fix will be part of the nightly builds but we won't forget to inform you as soon as this is done.
        Tashko Zashev | chaos.com
        Chaos Support Representative | contact us

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        • #34
          Hi,

          Just wondering if there was any progress on this?

          I've put off final renders on my current project that needs this fix as long as possible, but I really have to start next week at the latest!

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          • #35
            Not yet, we'll look into it.
            V-Ray for Maya dev team lead

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            • #36
              Originally posted by jasonazure View Post
              Hi,

              Just wondering if there was any progress on this?

              I've put off final renders on my current project that needs this fix as long as possible, but I really have to start next week at the latest!
              Any reason you can't render with brute force / light cache?
              Dmitry Vinnik
              Silhouette Images Inc.
              ShowReel:
              https://www.youtube.com/watch?v=qxSJlvSwAhA
              https://www.linkedin.com/in/dmitry-v...-identity-name

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              • #37
                For some of the vehicle exterior shots I probably can, but testing the interiors, I can't get a good enough quality in an acceptable frame time!

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                • #38
                  Just thought I'd check in on this bug again! Any chance a fix will appear in the nightlies any time soon?

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                  • #39
                    We are currently testing a fix for this, we'll keep you posted.
                    V-Ray for Maya dev team lead

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                    • #40


                      Thanks for the update!

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                      • #41
                        Hi Jason,

                        We have fixed this issue in the latest nightly builds.
                        Tashko Zashev | chaos.com
                        Chaos Support Representative | contact us

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