Hi,
I am not sure if this is a Maya issue or a control you can get/set in Vray. When I preview a material or texture in the newly added Material Viewer window, it seems pulling all my CPUs for rendering the shader preview that slows down my UI interaction. As far as I know, you can't pause the Material Viewer update, which means to gain the UI smooth control back, I have to constantly open and close the Material Viewer window.
Any workaround to have Vray dedicate fewer CPU threads to the Material Viewer rendering so I can have decent UI control for tweaking parameters and only close the Material Viewer window when I am done with look-dev that shader?
Thanks.
I am not sure if this is a Maya issue or a control you can get/set in Vray. When I preview a material or texture in the newly added Material Viewer window, it seems pulling all my CPUs for rendering the shader preview that slows down my UI interaction. As far as I know, you can't pause the Material Viewer update, which means to gain the UI smooth control back, I have to constantly open and close the Material Viewer window.
Any workaround to have Vray dedicate fewer CPU threads to the Material Viewer rendering so I can have decent UI control for tweaking parameters and only close the Material Viewer window when I am done with look-dev that shader?
Thanks.
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