if i plug IOR map to ior slot and i change reflection mode to GGX its sometimes creating stragne black artifacts around edges of object in render time. it's random sometimes happens sometimes not and ii never saw it in blinn, phong or ward. i think it's only happens in GGX and sometimes its dissapears if i tweak around randomly but couldnt find what solves that problem. is it known bug and anybody have a solution?
Announcement
Collapse
No announcement yet.
IOR with GGX bug
Collapse
X
-
Originally posted by vlado View PostIt sounds like a bug. Do you have a scene that has the problem, even if appears randomly?
Best regards,
Vlado
scene: https://we.tl/cczpp0hVab
Comment
-
Originally posted by vlado View PostIt sounds like a bug. Do you have a scene that has the problem, even if appears randomly?
Best regards,
Vlado
Comment
-
Originally posted by alperenozgur View Postso its bug or not? if it's not bug how do i solve this without losing my normal detail?
It can be considered as a bug or feature improvement and we have logged it into our system. We will let you know as soon as we have any news on this issue.
Comment
-
Originally posted by tashko.zashev View PostHi,
It can be considered as a bug or feature improvement and we have logged it into our system. We will let you know as soon as we have any news on this issue.Originally posted by vlado View PostIt sounds like a bug. Do you have a scene that has the problem, even if appears randomly?
Best regards,
Vlado
Comment
-
Originally posted by svetlozar.draganov View PostGood to know you've found a way to workaround the issue but it is still a good idea to send us the scene for investigation since this might be a bug in the software.
Comment
-
Originally posted by svetlozar.draganov View PostNo need to upload the file again, someone already reported that issue as a bug and the scene is attached to it.
We'll get back to you when we have some progress about it.
Comment
Comment