vray proxies losing materials and appears as flat white objects when scattered on a mesh with the new maya plugin MASH. i checked and MASH_Repro node says it's assigned material is proper material comes when i imported proxy. and no my create MASH networkd properities are not in instance mode; its at geometry mode.
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You mentioned that the Instancer should work with 3.6, so I decided to test it with Maya 2018 and vray_adv_36001_maya2018_x64
As you can see from the screen shot the proxys do indeed render now which is great! but unfortunately there is now another issue and thats to do with what you see in the Maya viewport is not the result given in the VRB.
There is only one persp camera in the scene.
Im trying to use MASH to explode the model (made up of 377 Panasonic products).
MASH node is set to Distribute - initial state.
MASH node ID added to get number of products.
MASH random node, with strength animated to get back to pose.Last edited by stezza; 09-09-2017, 08:03 AM.
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