Hi,
In 3.40.02, V-Ray materials are now visible in VP2.0 which is absolutely awesome. However, we noticed if you have a samplerInfo node in your shader network, the shader won't appear in the viewport. It would be very useful if this was supported.
Also, I couldn't get a V-Ray proxy to show up as shaded in VP2.0 ... perhaps this is a limitation which is not easily fixed?
Cheers!
In 3.40.02, V-Ray materials are now visible in VP2.0 which is absolutely awesome. However, we noticed if you have a samplerInfo node in your shader network, the shader won't appear in the viewport. It would be very useful if this was supported.
Also, I couldn't get a V-Ray proxy to show up as shaded in VP2.0 ... perhaps this is a limitation which is not easily fixed?
Cheers!
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