Hi,
I have been battling this IPR stability issue since Vray 3.0....
Environment: Win 7, Maya 2014 SP4, Vray 3.40.03 build Jul 20 2016. GPU: Titan X (latest NVidia driver). RAM 128GB
Scene: fairly simple, 1 mil polygon. 1 referenced scene. 3 to 4 lights. Some matte objects. 1 image plane.
Rock solid when I light the scene by doing progressive render (with geometry and texture cache enabled) > editing the scene > progressive render > editing >......
Whenever I start using IPR (CPU mode), Maya keeps crashing when:
a) I "Toggle Target" of a light
b) stop IPR and save a scene
c) do an IPR after I just did a progressive render
d) etc....
Basically as soon as I start and stop IPR and mix it up with regular progressive render, it becomes very unstable and delicate where Maya would crash at some point within 10 minute-ish sooner or later. It's hard to pin-point and repeat exactly what's causing the crash as in the past 2 days I have more than 10 crashes from doing typical scene edits.
I can say I have not had a 30 minute lighting session if I start using IPR. Again, if I don't use IPR, everything is stable.
Wondering what could be making it so unstable, is it Maya, video card, or Vray? And why particular it has to do when using IPR. For the past almost 2 years (latest Vray 2.x to now 3.4), I hardly have a lighting session with IPR (or at the time Vray RT CPU) that survive couple hours without a crash.
Thanks.
I have been battling this IPR stability issue since Vray 3.0....
Environment: Win 7, Maya 2014 SP4, Vray 3.40.03 build Jul 20 2016. GPU: Titan X (latest NVidia driver). RAM 128GB
Scene: fairly simple, 1 mil polygon. 1 referenced scene. 3 to 4 lights. Some matte objects. 1 image plane.
Rock solid when I light the scene by doing progressive render (with geometry and texture cache enabled) > editing the scene > progressive render > editing >......
Whenever I start using IPR (CPU mode), Maya keeps crashing when:
a) I "Toggle Target" of a light
b) stop IPR and save a scene
c) do an IPR after I just did a progressive render
d) etc....
Basically as soon as I start and stop IPR and mix it up with regular progressive render, it becomes very unstable and delicate where Maya would crash at some point within 10 minute-ish sooner or later. It's hard to pin-point and repeat exactly what's causing the crash as in the past 2 days I have more than 10 crashes from doing typical scene edits.
I can say I have not had a 30 minute lighting session if I start using IPR. Again, if I don't use IPR, everything is stable.
Wondering what could be making it so unstable, is it Maya, video card, or Vray? And why particular it has to do when using IPR. For the past almost 2 years (latest Vray 2.x to now 3.4), I hardly have a lighting session with IPR (or at the time Vray RT CPU) that survive couple hours without a crash.
Thanks.
Comment