Hi,
I noticed that with CUDA RT render the 'alpha is luminance' setting doesnt seem to work.
Please see attached scene.
I have a checker texture connected to a layered texture. The alpha channel is connected to VrayMtl RGB nodes and its 'alpha is luminance' setting ticked.
In the scene I have the 'checker texture' alpha connected to RED channel and the "Layered texture' alpha connected to the G and B channels. The 'alpha is luminance' is accepted from the checker texture but not layered texture.


thanks.
I noticed that with CUDA RT render the 'alpha is luminance' setting doesnt seem to work.
Please see attached scene.
I have a checker texture connected to a layered texture. The alpha channel is connected to VrayMtl RGB nodes and its 'alpha is luminance' setting ticked.
In the scene I have the 'checker texture' alpha connected to RED channel and the "Layered texture' alpha connected to the G and B channels. The 'alpha is luminance' is accepted from the checker texture but not layered texture.
thanks.
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