heja
when using a physical camera and having a texture in environment overwrite, or a dome light with a texture in tex slot will return pure 000 black
The issue persists when unchecking affect background in color mapping.
even when setting the exposure of thee file to something stupid high it results in nothingness.
interesting though, when plugging a vray sky into the background overwrite it will render just fine.
i think this might be a bug? or am i missing something?
i would comp the background like i always do, maybe thats why i never encountered the issue.
right now i´m using a 6x1 stereo cam and just need some sort of backdrop.
maya17, V-Ray 3.4
cheers
when using a physical camera and having a texture in environment overwrite, or a dome light with a texture in tex slot will return pure 000 black
The issue persists when unchecking affect background in color mapping.
even when setting the exposure of thee file to something stupid high it results in nothingness.
interesting though, when plugging a vray sky into the background overwrite it will render just fine.
i think this might be a bug? or am i missing something?
i would comp the background like i always do, maybe thats why i never encountered the issue.
right now i´m using a 6x1 stereo cam and just need some sort of backdrop.
maya17, V-Ray 3.4
cheers
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