When commandline rendering using Maya, we always get this error:
The error itself doesn't seem to affect the render and the render completes just fine. However, this becomes an issue since all errors during rendering are being submitted into a Slack channel. This error completely spams the channel as it *always* is being hit on every single render.
What could be causing this to happen?
The error appears in this context which causes me to think it could be related to V-Ray:
Have you seen this before and/or have any idea why it might be happening?
Code:
Cannot find procedure "shaderBallRendererMenuUpdate".
What could be causing this to happen?
The error appears in this context which causes me to think it could be related to V-Ray:
Code:
[2017/Feb/16|14:04:25] V-Ray: V-Ray for Maya version 3.40.06, revision 27073 from Nov 22 2016, 21:23:16 [2017/Feb/16|14:04:25] V-Ray: V-Ray core version is 3.25.01 Initializing V-Ray for Maya [2017/Feb/16|14:04:25] V-Ray: Loading plugins from "//192.168.0.226/pipeline/bin/vray/builds/161122_vray_v3.40.06-b27073-stable-maya2017_win64/maya_vray/vrayplugins/vray_*.dll" [2017/Feb/16|14:04:29] V-Ray: 75 plugin(s) loaded successfully [2017/Feb/16|14:04:29] V-Ray: Finished loading plugins. [2017/Feb/16|14:04:31] V-Ray: Registered dynamic node vrayMultiProjection (id: 1115335/0x001104C7) [2017/Feb/16|14:04:31] V-Ray: Registered dynamic node VRayCurvature (id: 1115347/0x001104D3) [2017/Feb/16|14:04:31] V-Ray: Registered dynamic node VRayTriplanar (id: 1115362/0x001104E2) [2017/Feb/16|14:04:31] V-Ray: Registered dynamic node VRaySkinMtl (id: 1115348/0x001104D4) [2017/Feb/16|14:04:31] V-Ray: Registered dynamic node VRayPointParticleMtl (id: 1115353/0x001104D9) [2017/Feb/16|14:04:31] V-Ray: Registered dynamic node VRayStochasticFlakesMtl (id: 1115359/0x001104DF) Error: line 1: line 1: Cannot find procedure "shaderBallRendererMenuUpdate". File read in 8.3 seconds. Result: //192.168.0.226/prod/proj2/maya/scenes/scene68.mb
Comment