Hi,
We recently discovered a bug with Glossy Fresnel, if a material has Glossy Fresnel and Self-Illumination then no light is emitted into the scene.
It would be great to use these two features together with the expected behavior.
Here is a simple test scene -
GlossFresnel Enabled
GlossFresnel Disabled
Maya scene -
https://www.dropbox.com/s/smug5jrwca...onTest.ma?dl=0
Thanks David.
We recently discovered a bug with Glossy Fresnel, if a material has Glossy Fresnel and Self-Illumination then no light is emitted into the scene.
It would be great to use these two features together with the expected behavior.
Here is a simple test scene -
GlossFresnel Enabled
GlossFresnel Disabled
Maya scene -
https://www.dropbox.com/s/smug5jrwca...onTest.ma?dl=0
Thanks David.
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