Hi,
When adding vray dirt as an extra tex in vray 3.5002 for maya 2016 I get some extremely high values sometimes. The whitepoint was 12 I think.
Not exactly sure when this occurs but it has happened numerous times.
The pass itself looks white in the framebuffer, in comp i have to gain it down quite a bit (0.05 in one case) to get the correct result.
Is this a common bug and is it already baing worked on?
Thanks
When adding vray dirt as an extra tex in vray 3.5002 for maya 2016 I get some extremely high values sometimes. The whitepoint was 12 I think.
Not exactly sure when this occurs but it has happened numerous times.
The pass itself looks white in the framebuffer, in comp i have to gain it down quite a bit (0.05 in one case) to get the correct result.
Is this a common bug and is it already baing worked on?
Thanks
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