Hi all
When I render just a small section of a large Image (say 9K), the frame buffer renders the limited region fairly quickly, but then I get the spinning beach ball.
There are no other render elements, other than the Sample rate, but I do have glare on.
For small crops of large resolutions (to check what the small areas will look like at 100%), I?m looking forward to the ?scale? within the Frame Buffer function, as seen in 3ds Max.
Cheers
When I render just a small section of a large Image (say 9K), the frame buffer renders the limited region fairly quickly, but then I get the spinning beach ball.
There are no other render elements, other than the Sample rate, but I do have glare on.
For small crops of large resolutions (to check what the small areas will look like at 100%), I?m looking forward to the ?scale? within the Frame Buffer function, as seen in 3ds Max.
Cheers
Comment