HI,
I just found out that the vrayClipper with a mesh object produces
undesired shading on geo with shading networks that use vrayDirt.
One has to enable "work with transparency" on the vrayDirt node
and disable all shading on the clipper mesh object.
This is not immediately obvious and took me a while to find out.
Maybe the default behaviour of the clipper node could be modified
or the vrayDirt node could ignore a clipper object.
A small Demo scene is attached.
Best Regards
Armin
I just found out that the vrayClipper with a mesh object produces
undesired shading on geo with shading networks that use vrayDirt.
One has to enable "work with transparency" on the vrayDirt node
and disable all shading on the clipper mesh object.
This is not immediately obvious and took me a while to find out.
Maybe the default behaviour of the clipper node could be modified
or the vrayDirt node could ignore a clipper object.
A small Demo scene is attached.
Best Regards
Armin
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