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  • maya 2018.1 switching render layers

    Hi,
    has anyone else had an issue with switching visibility of render layers in the render setup window ?

    I've started to have problems where I'll try to switch to another render layer but nothing happens.. the progress bar bottom left of Maya UI says 100 percent but the layer hasn't switched over .. maya doesn't freeze , its just you can't go over to another render layer .



    .. hopefully someone can make sense of it but it looks like in my case its a vray render element , I had to delete all the elements and this fixed the issue



    see below


    .................................................. ....
    in the script editor it displays this error message :

    # # File "C:\Program Files\Autodesk\Maya2018\Python\lib\site-packages\maya\app\renderSetup\common\devtools.py", line 7, in wrapper

    # # raise RuntimeError("Abstract function called from: " + self.__class__.__name__ +"."+ f.__name__ +"("+ str(inspect.getargspec(f))+")")

    # RuntimeError: Abstract function called from: VRayRenderElementStrategy.contentType(ArgSpec(args =['self'], varargs=None, keywords=None, defaults=None))

    #
    .................................................. ....

    looks like similar issues , maybe brought on from other reasons , has happened before in maya 2017

    https://forums.autodesk.com/t5/maya-...t/false#M47235
    .................................................. .......
    Last edited by ignuf; 21-09-2017, 07:25 AM.

  • #2
    the issue is that I can't make any overrides on the render layers for any of the render elements currently, as this is what seems to cause the problem...

    i'm trying to have a particular set of render elements active on one render layer and inactive on other render layers .. if I create an absolute override for say a velocity element , and then try to swap visibility to another render layer i can't...
    Last edited by ignuf; 21-09-2017, 08:37 AM.

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    • #3
      yeah, I've been having issues with render elements and the new render setup system. I get a python error when I try and select any of the AOVs in the render setup window myself. As a workaround, I just created my elements in the master layer.

      You can also switch it back to the old system in the prefs.

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      • #4
        same problem here. Overrides for single layers won?t work and seem to break the whole layer system.
        Last edited by CAPTURE_MM; 22-09-2017, 07:02 AM.

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        • #5
          Just tested it. It has something to do with Update 1, but we are yet to find out what exactly. This problem was not there without Update 1. We'll keep you informed.
          Alex Yolov
          Product Manager
          V-Ray for Maya, Chaos Player
          www.chaos.com

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          • #6
            Any news what exactly causes the problem?

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            • #7
              This is already fixed for the next release, which will be 3.60.02 and it should be out pretty soon. The fix is already in the stable nightly builds, so if you have access to those, you can get the fix with any of the latest builds.
              Last edited by yolov; 06-10-2017, 11:54 PM.
              Alex Yolov
              Product Manager
              V-Ray for Maya, Chaos Player
              www.chaos.com

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              • #8
                cool thanks! Updating now.

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                • #9
                  great stuff !! thanks Yolov !

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