Hi, some strange things happen if i use enviroment texture in render setting.
I cannot use camera image plane, cause vray doesnt handle it like a background, so camera mapping is applied. Also i cannot get in render element the backgroyund layer for post.
So my workaround is to put my background image in render settings like enviroment, and in my placeenviroment texture set to "Screen".
With these settings, i get my background without camera mapping aplied, and i get it as background layer in render element. Eveything fine, since vray starts to do strnge things with this workaround.
Refraction gets dark like image attached.
Other example, just solid ground gets semitransparent, dont know why.
I cannot use camera image plane, cause vray doesnt handle it like a background, so camera mapping is applied. Also i cannot get in render element the backgroyund layer for post.
So my workaround is to put my background image in render settings like enviroment, and in my placeenviroment texture set to "Screen".
With these settings, i get my background without camera mapping aplied, and i get it as background layer in render element. Eveything fine, since vray starts to do strnge things with this workaround.
Refraction gets dark like image attached.
Other example, just solid ground gets semitransparent, dont know why.
Comment