Hello,
I have created some custom V-Ray plugins for Maya which I can access using the Create->V-Ray->Create from V-Ray Plugin. I'd now like to improve the user interface so I've been trying to follow the instructions in the "V-Ray for Maya translator SDK" -> Shaders section of the documentation to create the accompanying Maya plugin.
I have used the vrayblinnmtl files from the vray/samples folder as a test shader, I've compiled the Maya plugin from this folder which I can now load from the Plug-in Manager in Maya (I had to add initializePlugin and uninitializePlugin methods for it to work) and I've added the shader description to desc.txt (shader description taken from samples/maya_plugins/vrayblinnmtl/readme.txt). However, I still can't see the material in the Hypershade...
Any ideas on what I'm missing?
Any help would be much appreciated!
Thanks very much,
Lindsey
I have created some custom V-Ray plugins for Maya which I can access using the Create->V-Ray->Create from V-Ray Plugin. I'd now like to improve the user interface so I've been trying to follow the instructions in the "V-Ray for Maya translator SDK" -> Shaders section of the documentation to create the accompanying Maya plugin.
I have used the vrayblinnmtl files from the vray/samples folder as a test shader, I've compiled the Maya plugin from this folder which I can now load from the Plug-in Manager in Maya (I had to add initializePlugin and uninitializePlugin methods for it to work) and I've added the shader description to desc.txt (shader description taken from samples/maya_plugins/vrayblinnmtl/readme.txt). However, I still can't see the material in the Hypershade...
Any ideas on what I'm missing?
Any help would be much appreciated!
Thanks very much,
Lindsey
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