Hi there,
I was wondering if Vray supports deformation blur defined on the vrscene level. At them moment I'm working with positions, normals and map_channels. Is it possible to add velocity as well? What keyword should I use?
Thank you,
kuba
I was wondering if Vray supports deformation blur defined on the vrscene level. At them moment I'm working with positions, normals and map_channels. Is it possible to add velocity as well? What keyword should I use?
Thank you,
kuba
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