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Default Vray material assignment.

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  • Default Vray material assignment.

    Would be nice to have every new poly object to automatically have a vray mat applied instead of default lambert.
    or is there a way to set this up?

    Cheers

  • #2
    the material assignment is a maya function. Why would you want a vray material assigned to new objects? it would create a bunch of vray materials in the scene. You could do that later with a script if you needed to though.
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

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    • #3
      Yeah its a maya function but if all new objects could have vraymat1 applied them we can forget about that old lambert shader...Pesky thing.

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      • #4
        It's a maya function and I'm not sure if a) we can change the behavior or b) if we could - how hacky would it be.
        This makes think about:
        * if you had a default VRayMtl1 instead of the default lambert1 - wouldn't it be the same behavior? You would have the same material applied to every new object. Changing that material will change it for all objects at once, which might be undesired.
        * if you had a new VRayMtl applied to each new object - you'll end up with a bunch of VRayMtl nodes, which might be undesired - like Dmitry pointed out.

        I don't see benefit from that (yet), but it never hurts to keep the discussion going
        Alex Yolov
        Product Manager
        V-Ray for Maya, Chaos Player
        www.chaos.com

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