Usually we use MASH for proxy plants distribution but there is a big issue.
We have a building all signed off rendered using meter scale for real world light calculations.
But now the client wants an environment lots of grass plants ect.
We used MASH to create a ground section but MASH only works in cm so bringing it in to a meter scale is causing issues with everything exploding.
How do others manage this?
What do you want?
VRay scatter!
When do you want it?
NOW!
We have a building all signed off rendered using meter scale for real world light calculations.
But now the client wants an environment lots of grass plants ect.
We used MASH to create a ground section but MASH only works in cm so bringing it in to a meter scale is causing issues with everything exploding.
How do others manage this?
What do you want?
VRay scatter!
When do you want it?
NOW!
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