I cant see a way to control a scatter with a ramp, but also have scale variation within that ramp control....so for example...if I have a ramp circle to create a falloff for a scatter of grass, Id want the tallest grass in the center, and it getting smaller to the outer edges. I would still like to be able to control variation within that ramp control. If I use a ramp to control scale, it means I cant have variation within that. Basically itd be great to have layered scale control....so I can set a ramp for overall 1.0 to 0.1, but within that there is more scale variation to break up the uniformity of the objects.
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chaos scatter scale options
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