Hey Guys,
in renderman there is a feature which is called "double shade" and it is extremely usefull when u displace stuff on a plane and u want to get a solid object...this options "mirros" the displacement on the object....one can then use a opacity map to cut off the non-displaced part of the plane.
Is it possible to implement such a feature?
If i wasn't clear enough i can post images later!
thx
Oli
in renderman there is a feature which is called "double shade" and it is extremely usefull when u displace stuff on a plane and u want to get a solid object...this options "mirros" the displacement on the object....one can then use a opacity map to cut off the non-displaced part of the plane.
Is it possible to implement such a feature?
If i wasn't clear enough i can post images later!
thx
Oli
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