Is it possible to add this attribute to the V-Ray material override on the SG node?
A lot of V-Ray plugins produce pure black representations in the Maya viewport and other shaders are quite dark. I think this would be able to improve things if this addition were possible.
Cheers.
A lot of V-Ray plugins produce pure black representations in the Maya viewport and other shaders are quite dark. I think this would be able to improve things if this addition were possible.
Cheers.
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