Just throwing this out there... i love the physical camera but the pipeline we use at work is not real world scale and there are issues outside of vray in maya working at real scale. But when using the physical camera the DOF always feels off if your not to scale. And it looks miniature. (because it is!)
Have you ever considered a scale option in the physical camera so that the DOF can be dialed in a bit more accurately at a non real world scale?
Have you ever considered a scale option in the physical camera so that the DOF can be dialed in a bit more accurately at a non real world scale?
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