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  • Add multiple vrmap with different settings

    Hello,

    I just starting to see a vrscene with the standalone.
    I have baked 2 vrmap, but i want to use each vrmap with differents settings.
    I saw in the vrscene this :

    Code:
    SettingsIrradianceMap vraySettingsIrradianceMap1 {
      min_rate=-3;
      max_rate=0;
      subdivs=50;
      interp_samples=20;
      calc_interp_samples=10;
      interp_frames=0;
      color_threshold=0.3;
      normal_threshold=0.1;
      distance_threshold=0.1;
      detail_enhancement=0;
      detail_radius=60;
      detail_subdivs_mult=0.3;
      detail_scale=0;
      randomize_samples=1;
      interpolation_mode=1;
      lookup_mode=3;
      mode=2;
      dont_delete=1;
      file="/3d/dbataille/bordel/01.vrmap";
      show_samples=0;
      show_calc_phase=1;
      show_direct_light=0;
      multiple_views=0;
      multipass=1;
      check_sample_visibility=0;
      auto_save=0;
      auto_save_file="/3d/dbataille/bordel/01.vrmap";
    }
    Just for fun, i added a seconde vrmap :

    Code:
    SettingsIrradianceMap vraySettingsIrradianceMap2 {
      min_rate=-3;
      max_rate=0;
      subdivs=50;
      interp_samples=20;
      calc_interp_samples=10;
      interp_frames=2;
      color_threshold=0.3;
      normal_threshold=0.1;
      distance_threshold=0.1;
      detail_enhancement=0;
      detail_radius=60;
      detail_subdivs_mult=0.3;
      detail_scale=0;
      randomize_samples=1;
      interpolation_mode=1;
      lookup_mode=3;
      mode=2;
      dont_delete=1;
      file="/3d/dbataille/bordel/01.vrmap";
      show_samples=0;
      show_calc_phase=1;
      show_direct_light=0;
      multiple_views=0;
      multipass=1;
      check_sample_visibility=0;
      auto_save=0;
      auto_save_file="/3d/dbataille/bordel/02.vrmap";
    }
    and now i have :
    Code:
    SettingsIrradianceMap vraySettingsIrradianceMap1 {
      min_rate=-3;
      max_rate=0;
      subdivs=50;
      interp_samples=20;
      calc_interp_samples=10;
      interp_frames=0;
      color_threshold=0.3;
      normal_threshold=0.1;
      distance_threshold=0.1;
      detail_enhancement=0;
      detail_radius=60;
      detail_subdivs_mult=0.3;
      detail_scale=0;
      randomize_samples=1;
      interpolation_mode=1;
      lookup_mode=3;
      mode=2;
      dont_delete=1;
      file="/3d/dbataille/bordel/01.vrmap";
      show_samples=0;
      show_calc_phase=1;
      show_direct_light=0;
      multiple_views=0;
      multipass=1;
      check_sample_visibility=0;
      auto_save=0;
      auto_save_file="/3d/dbataille/bordel/01.vrmap";
    }
    
    SettingsIrradianceMap vraySettingsIrradianceMap2 {
      min_rate=-3;
      max_rate=0;
      subdivs=50;
      interp_samples=20;
      calc_interp_samples=10;
      interp_frames=2;
      color_threshold=0.3;
      normal_threshold=0.1;
      distance_threshold=0.1;
      detail_enhancement=0;
      detail_radius=60;
      detail_subdivs_mult=0.3;
      detail_scale=0;
      randomize_samples=1;
      interpolation_mode=1;
      lookup_mode=3;
      mode=2;
      dont_delete=1;
      file="/3d/dbataille/bordel/01.vrmap";
      show_samples=0;
      show_calc_phase=1;
      show_direct_light=0;
      multiple_views=0;
      multipass=1;
      check_sample_visibility=0;
      auto_save=0;
      auto_save_file="/3d/dbataille/bordel/02.vrmap";
    }

    But it doesn't work.

    Is there a trick to render multiple vrmap (without merge) ?
    Hard to implement ?

    Thank you !
    www.deex.info

  • #2
    You will have to merge them using the irradiance map viewer tool; for the moment V-Ray can only load one irradiance map at a time (except when doing interpolated maps for animation, but that's a different story).

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Yes, but the problem is : if i have a vrmap with baked directs lights (and shadows) and a vrmap with irradiance, i can't merge because if i merge maps, i will have interpolated maps for animation for baked directs lights (and shadows will be false).
      I hope Vray can load multiple vrmap in the futur (with different settings) and if it is in the "todo" list ?

      Thanks for the answer.
      www.deex.info

      Comment


      • #4
        +1
        I really would like to have this too.

        Comment

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