the title says it all, even though the render elements in vray are very good, we still end up with creating different scenes for special demands by the comp department...
like hiding or matte out objects etc.
thanks god maya has render layer, that can handle most of the stuff.
but the problem is that we want to be able to set different renderelements
per render layer. otherwise we render out the full set of 10+ elements for
every single render pass, even though we might only want to use one element out of it.
thats a waste of storage, and also a waste of saving time (saving big exr becomes an issues when you saving thousands of frames...)
mental ray supports that in maya, is something like that available or planned for vray?
thanks, hannes
like hiding or matte out objects etc.
thanks god maya has render layer, that can handle most of the stuff.
but the problem is that we want to be able to set different renderelements
per render layer. otherwise we render out the full set of 10+ elements for
every single render pass, even though we might only want to use one element out of it.
thats a waste of storage, and also a waste of saving time (saving big exr becomes an issues when you saving thousands of frames...)
mental ray supports that in maya, is something like that available or planned for vray?
thanks, hannes
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