Hey, I went through bertrands blog and did the tutorial from http://www.3dtotal.com/tutorial/3d_s...austics_01.php. Within Max we have a vraylightproperies tab. As far as I noticed, in Maya it´s missing. So is there a way to achieve that workflow within Maya? What I tried was to set the vraylight's caustics multipier@Photon emission to 0 and placed a spotlight, which was linked to nothing. That worked so far but very noisy. Far away from the result shown in the video. So I pushed up the Vray Caustic Subdivs from 500 to about 3000, which results in a smoother rendering but also with longer rendertimes...
Maybe I'm missing a big point here, since I'm relatively new to the whole stuff, but I didn't get any solution.
Maybe I'm missing a big point here, since I'm relatively new to the whole stuff, but I didn't get any solution.
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