Hi,
Currently, we are working on a feature film. We use Vray for all the film but we don't use VRay for FX (fluids for example).
We import proxies in the scene, and we use the option : "show whole mesh" to render the "mesh" in black hole in other renderer, like MR for fluids.
The problem is :
- when we create the proxy and not add the velocity in the proxy, the "whole mesh" have the correct position.
- when we create the proxy with the velocity, like start = -0.25, end = 0.25, the whole mesh is not in the center (it is in -0.25 position).
So we can not match with the exact position. We tried to move the offset animation, and set it to +0.25, but the whole mesh doesn't move.
My question is : it is possible to have an option to have the interpolation of the whole mesh (to have the whole mesh in the center) ?
Thank you.
Currently, we are working on a feature film. We use Vray for all the film but we don't use VRay for FX (fluids for example).
We import proxies in the scene, and we use the option : "show whole mesh" to render the "mesh" in black hole in other renderer, like MR for fluids.
The problem is :
- when we create the proxy and not add the velocity in the proxy, the "whole mesh" have the correct position.
- when we create the proxy with the velocity, like start = -0.25, end = 0.25, the whole mesh is not in the center (it is in -0.25 position).
So we can not match with the exact position. We tried to move the offset animation, and set it to +0.25, but the whole mesh doesn't move.
My question is : it is possible to have an option to have the interpolation of the whole mesh (to have the whole mesh in the center) ?
Thank you.
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