Hi,
What would be superhandy is if we could plug an animation curve into the vrmesh (currentframe?) that would tell the vrmesh which frame from the .vrmesh sequence to display at a certain frame in the timeline.
We would use this mostly for offsetting, reversing and holding a frame.
If this is already possible please let me know!
thnx..
this is more or less the same as what i've requested here: http://www.chaosgroup.com/forums/vbu...sh-hold-frames
(I forgot I posted this, but hey, it was friday afternoon during beer time
What would be superhandy is if we could plug an animation curve into the vrmesh (currentframe?) that would tell the vrmesh which frame from the .vrmesh sequence to display at a certain frame in the timeline.
We would use this mostly for offsetting, reversing and holding a frame.
If this is already possible please let me know!
thnx..
this is more or less the same as what i've requested here: http://www.chaosgroup.com/forums/vbu...sh-hold-frames
(I forgot I posted this, but hey, it was friday afternoon during beer time
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