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VrayLightRect - texture with transparency

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  • VrayLightRect - texture with transparency

    Heya

    In max in order to get transparent texture(using gradients for example) with lights all I have to do is to change their alpha mode or something like that... either way its doable. Is there a way to do it in maya? As far as I can tell its not possible as file node dont have that option, can we have a tick for vray light to enable any input texture to have a transparency taken from image or even better be able to plug in custom transparency/cutout map?

    Thanks, bye.
    CGI - Freelancer - Available for work

    www.dariuszmakowski.com - come and look

  • #2
    transparency works fine for me. It uses alpha is luminance option where any part of the image is black or anything other then white will become transparent.
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

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    • #3
      Ah so I have to tick alpha is luminance to get it working with textures then ? Right then in that case scratch this wish. Didnt think that was it.

      Thanks ! Ciao.
      CGI - Freelancer - Available for work

      www.dariuszmakowski.com - come and look

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