As I am using Wide Gamut Display's at home and at work for Rendering. I always wonder why no 3D Application supports using Display Color Profiles. The only one i know is Lightwave which supports ICC profiles.
All renders are viewed in Monitor RGB. Which if you use a WideGamut Display equals the AdobeRGB Color Range and is wrong.
It would be really nice if the VRay Frame buffer would support this, so that i do not have to double check my renders in Photoshop all the time.
All renders are viewed in Monitor RGB. Which if you use a WideGamut Display equals the AdobeRGB Color Range and is wrong.
It would be really nice if the VRay Frame buffer would support this, so that i do not have to double check my renders in Photoshop all the time.
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