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"Affect GI" for Refractions

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  • "Affect GI" for Refractions

    Hi!

    Would it be possible to apply a "Affect GI" switch to the vraymtl? I mean - affect shodows is fine. But a little bit useless if the GI gets still blocked.
    Right now we always do object properties for glass/windows to disable casting shadows and GI as a whole, but I'd love to be able to just tick a box
    Or am I just missing something?

    Thanks!

  • #2
    Hi,

    I thing that Refractive GI caustics is the option you are looking for, otherwise you will need to enable the Caustics calculations.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Ah, I see, ok. Thanks!

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