Hi.
I test a scene used VraySwitchTransform.
It's very useful.
But I noticed in severe conditions about when using VraySwitchTransform.
When a shape connected VraySwitchTransform is delete from a scene, a rendering isn't work with fatal error!
I hope that if a shape connected VraySwitchTransform don't find scene, this shape and matrix is ignored.
It is difficult to manage a corresponding shape with a big scene everytime.
Please be enough to issue a warning at most.
I test a scene used VraySwitchTransform.
It's very useful.
But I noticed in severe conditions about when using VraySwitchTransform.
When a shape connected VraySwitchTransform is delete from a scene, a rendering isn't work with fatal error!
I hope that if a shape connected VraySwitchTransform don't find scene, this shape and matrix is ignored.
It is difficult to manage a corresponding shape with a big scene everytime.
Please be enough to issue a warning at most.
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