Announcement

Collapse
No announcement yet.

VraySwitchTransform condition

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • VraySwitchTransform condition

    Hi.

    I test a scene used VraySwitchTransform.
    It's very useful.
    But I noticed in severe conditions about when using VraySwitchTransform.

    When a shape connected VraySwitchTransform is delete from a scene, a rendering isn't work with fatal error!

    I hope that if a shape connected VraySwitchTransform don't find scene, this shape and matrix is ignored.

    It is difficult to manage a corresponding shape with a big scene everytime.

    Please be enough to issue a warning at most.

  • #2
    I uploaded a sample scene.

    A scene consist of three scenes.
    A one scene reference two scene.

    Please open VraySwithTransform.ma.

    It success rendering.
    But if one of reference scenes unload, rendering fail with fatal error.

    VraySwithTransform.zip

    Comment


    • #3
      Thank you very much for the scene - we got the same issue into our environment.
      We'll add this issue into our system and we'll let you know when we have some updates about it.
      Svetlozar Draganov | Senior Manager 3D Support | contact us
      Chaos & Enscape & Cylindo are now one!

      Comment


      • #4
        Hello again,

        We would like to inform you that this bug has been fixed.
        The fix is now available only in the Nightly Builds, but it will be also available in the next official release.
        Svetlozar Draganov | Senior Manager 3D Support | contact us
        Chaos & Enscape & Cylindo are now one!

        Comment

        Working...
        X