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gotta say I am so happy falloff map got implemented thank you! Looking forward to bezier control!
that is good but it is easily achivable with ramp tex and a smapler info node the important bit is the bezier control... cant wait for that one.... also with ability to split it in RGB channel like max....
Still no updates plese impliment besier controll really want that feature...
iv got a feeling we are actually waiting for Phenox guys to do this. look like they build a new interface besier controll for the Volume Grid and i guess that what we going to get.
As far as we're concerned, the thing is ready to plant in V-Ray. We are going to do usability improvements and minor fixes, but it's ready to be integrated. V-Ray for Nuke is also using the curves ATM.
As far as we're concerned, the thing is ready to plant in V-Ray. We are going to do usability improvements and minor fixes, but it's ready to be integrated. V-Ray for Nuke is also using the curves ATM.
Cheers!
Dude! spoiler! i was saving that Volume Grid boom shell for BFX!
Here's what we have in Phoenix; does something like that work for you guys?
Best regards,
Vlado
Not sure if this curve control is available in Phoenix Maya 3.0. But if yes, would be really great to have this curve control for next V-Ray for Maya update (hopefully 3.6?).
It is in Phoenix 3 for Maya, the screenshot is from the 2.2 nightlies actually. Will see when there will be enough time left to sneak it in the Volume Grid for Maya as well
It is in Phoenix 3 for Maya, the screenshot is from the 2.2 nightlies actually. Will see when there will be enough time left to sneak it in the Volume Grid for Maya as well
Cheers!
Thanks for the heads-up, Svetlin. Will this curve control feature also be available for general purpose in menu of other nodes? I guess some of us are eager to see this type of fine control available for editing reflection falloff in VrayMtl or VrayAlSurface etc...
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