Love the Stochastic flakes, but I feel it's missing an option to control the flake size. I find myself wanting to apply a sparse amount of tiny flakes using the Triplanar from Object XYZ mapping type. Only way I can seem to get the individual flake size small enough is to pump up the flake scale to 200. Even when turning the number of flakes to 1 there are still too many.
Sure I could blend mask with a noise texture of sorts, but it would be nice to have this ability out of the gate within the flakes (like the original Vray Flakes if I'm not mistaken). Also, I'm working at correct scale in Maya.
Best,
Clayton
Sure I could blend mask with a noise texture of sorts, but it would be nice to have this ability out of the gate within the flakes (like the original Vray Flakes if I'm not mistaken). Also, I'm working at correct scale in Maya.
Best,
Clayton
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