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Any strings are added to a folder name by the Sparate folders feature of RE

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  • Any strings are added to a folder name by the Sparate folders feature of RE

    Any strings are added to a folder name by the Sparate folders feature of RenderElements?

    Like:
    \<Layername>_rawGI\...
    \<Charactername>_rawGI\...

    Thanx.

    OakCorp Japan - Yuji Yamauchi
    oakcorp.net
    v-ray.jp

  • #2
    With ChaosGroup to no comment?

    There are many requests from our customer.
    It is very important at studio pipeline work.

    Is there any other solution?

    OakCorp Japan - Yuji Yamauchi
    oakcorp.net
    v-ray.jp

    Comment


    • #3
      Can you clarify the question, because I'm not sure I understand it?
      V-Ray developer

      Comment


      • #4
        simply.
        want to set Prefix of a folder in Separate folders feature.

        thus

        Click image for larger version

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        Last edited by flat; 02-09-2016, 01:14 AM.

        OakCorp Japan - Yuji Yamauchi
        oakcorp.net
        v-ray.jp

        Comment


        • #5
          It would be best if you give an example for the final output filenames that you expect? Is it one of the following:

          Case 1 (a common folder where all folders of render elements are nested) like this:
          [YourProjectPath]/commonFolderName/rgba/outFile_rgba.png
          [YourProjectPath]/commonFolderName/diffuse/outFile_diffuse.png

          Case 2 (a common prefix for the folder of each render element) like this:
          [YourProjectPath]/folderPrefix_rgba/outFile_rgba.png
          [YourProjectPath]/folderPrefix_diffuse/outFile_diffuse.png

          Case 3: Something else?
          Iliyana Vladeva
          Software Development Engineer
          V-Ray for Maya

          Comment


          • #6
            Case2 is the best.

            I hope that a tag like <Layer> or <Camera> can be used.

            Example:
            Code:
            File Name Prefix : <Scene>\<Camera>\<Layer>
            RenderLayer : charaA
                  images\<Scene>\<Camera>\<Layer>
                            + charaA_zDepth
                                    + charaA_zDepth.####.exr
                            + charaA_velocity
                                    + charaA_velocity.####.exr

            OakCorp Japan - Yuji Yamauchi
            oakcorp.net
            v-ray.jp

            Comment


            • #7
              I will add this feature request to our "to do" list but can't give an ETA on when it will be done.
              Iliyana Vladeva
              Software Development Engineer
              V-Ray for Maya

              Comment


              • #8
                Thank you for the consideration.

                OakCorp Japan - Yuji Yamauchi
                oakcorp.net
                v-ray.jp

                Comment

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