Hi,
The Round Edges attribute does a really nice job of adding detail to meshes with hard edges that can not be edited. Likeways the Round Edges material does the same great job at shader level.
Would it be possible to assign a round edges attribute to a selection of objects in the scene that may not share material assignments? I imagine a Round Edges scene node / set would be useful, or the ability to add a round edges attribute to a group node.
Thanks
The Round Edges attribute does a really nice job of adding detail to meshes with hard edges that can not be edited. Likeways the Round Edges material does the same great job at shader level.
Would it be possible to assign a round edges attribute to a selection of objects in the scene that may not share material assignments? I imagine a Round Edges scene node / set would be useful, or the ability to add a round edges attribute to a group node.
Thanks
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