Hi all,
I'm using a 16bit grayscale .tif as a displacement map in Modo. I'd like to use a VRscan along with my displacement map. Is this possible with Vray? If so is there a recommended workflow of any sort? I ask because I'm trying to make it work and it doesn't but I'm sure it's something simple. For example in the shader tree I might have an item mask that has only the Vrscan and a displacement map layer and that's it. I know each vray layer seems to have it's own displacement map settings. In addition there's the option to add vray geometry options and that too has it's own displacement settings. I'm a bit lost trying to figure this out. Any advice or workflow examples would be much appreciated.
Thank you!
Rusty
I'm using a 16bit grayscale .tif as a displacement map in Modo. I'd like to use a VRscan along with my displacement map. Is this possible with Vray? If so is there a recommended workflow of any sort? I ask because I'm trying to make it work and it doesn't but I'm sure it's something simple. For example in the shader tree I might have an item mask that has only the Vrscan and a displacement map layer and that's it. I know each vray layer seems to have it's own displacement map settings. In addition there's the option to add vray geometry options and that too has it's own displacement settings. I'm a bit lost trying to figure this out. Any advice or workflow examples would be much appreciated.
Thank you!
Rusty
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