Hello, everyone.
Could you please tell me, can I use Modo shader (with option Shadow Catcher) as VRay shadow catcher? Is VRay have it's own shadow catcher option in material for example or else?
I'd like to separate object and render it on black, to compose after. In modo to do this I'm using groups with tag materials or selection sets, and place render outputs in this group. Did VRay have same options? I've tryed to do this, but have no result. VRay rendering all geometry with no separation to groups.
Is it correct that modo render passes supports by vray renderer?
Could you please tell me, can I use Modo shader (with option Shadow Catcher) as VRay shadow catcher? Is VRay have it's own shadow catcher option in material for example or else?
I'd like to separate object and render it on black, to compose after. In modo to do this I'm using groups with tag materials or selection sets, and place render outputs in this group. Did VRay have same options? I've tryed to do this, but have no result. VRay rendering all geometry with no separation to groups.
Is it correct that modo render passes supports by vray renderer?
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