Hi guys, I need some help please.
I have this floor with bad specular highlights. In Modo I can lower the specular effect of the light source to 10% or so and it will look right. This technique does not work in vray. How can I get rid of it?
I made a group of the lights and added an item shader to it, removed "visible to reflections rays" but still it reflects.
I used point lights with a radius of 25mm for the light sources.
I have this floor with bad specular highlights. In Modo I can lower the specular effect of the light source to 10% or so and it will look right. This technique does not work in vray. How can I get rid of it?
I made a group of the lights and added an item shader to it, removed "visible to reflections rays" but still it reflects.
I used point lights with a radius of 25mm for the light sources.
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