Hi guys,
How can I add volume to a light source in vray for modo? An example is if I shine a light through a gap in a box, I would like to see the light scatter. Not just see where the light hits a surface, but to see the light casting through within the darkness of the box and to see any obstructions cast a shadow due to the density of the light. I hope that makes sense.
Thank you for any guidance.
Gregg
How can I add volume to a light source in vray for modo? An example is if I shine a light through a gap in a box, I would like to see the light scatter. Not just see where the light hits a surface, but to see the light casting through within the darkness of the box and to see any obstructions cast a shadow due to the density of the light. I hope that makes sense.
Thank you for any guidance.
Gregg
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