Hi
I'd like to create one first in the crevices around the edges of a metal belt buckle, and came across VRay Dirt, which sounds like the thing to use. This page https://docs.chaosgroup.com/display/...y+Dirt+Texture under "Parameters" it says that for both the occluded and unoccluded colour that
"A texture map can also be used for this parameter."
1) How can we do this in MODO?
2) Now I've got the effect that I want in VRay Dirt, I'd like to blend this with the VRay Material of the item - Im using Multply, etc does not seem to have much effect. Am I doing it the right way?
Thanks
I'd like to create one first in the crevices around the edges of a metal belt buckle, and came across VRay Dirt, which sounds like the thing to use. This page https://docs.chaosgroup.com/display/...y+Dirt+Texture under "Parameters" it says that for both the occluded and unoccluded colour that
"A texture map can also be used for this parameter."
1) How can we do this in MODO?
2) Now I've got the effect that I want in VRay Dirt, I'd like to blend this with the VRay Material of the item - Im using Multply, etc does not seem to have much effect. Am I doing it the right way?
Thanks
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