Ok!
Thanks Vladimir, that worked!!
Here's the two renders, I think the overall displacement looks right comparing to the modo render. I set the v-ray material properties to 1m (or ~3'3").
(although the modo in progress render looks like crap compared to the v-ray one).
I noticed under the tooltip it mentions 'use_globals' makes this a multiplier, is that the option in the UI Group below called 'Use global settings' ?
Finally,
If I want to take advantage of the other more advanced v-ray material types, I should use v-ray material shaders in between right?
thx!
Thanks Vladimir, that worked!!
Here's the two renders, I think the overall displacement looks right comparing to the modo render. I set the v-ray material properties to 1m (or ~3'3").
(although the modo in progress render looks like crap compared to the v-ray one).
I noticed under the tooltip it mentions 'use_globals' makes this a multiplier, is that the option in the UI Group below called 'Use global settings' ?
Finally,
If I want to take advantage of the other more advanced v-ray material types, I should use v-ray material shaders in between right?
thx!
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