Hi
I've see from here https://docs.chaosgroup.com/display/...+Compatibility that Texture Replicators are not currently supported.
Is there another way in VRay to apply random rotations say to a texture to avoid obvious patterns for UV tiling?
Many thanks!
I've see from here https://docs.chaosgroup.com/display/...+Compatibility that Texture Replicators are not currently supported.
Is there another way in VRay to apply random rotations say to a texture to avoid obvious patterns for UV tiling?
Many thanks!
Comment