Using the latest version of Vray Beta for Modo. Here's what the latest ReadMe doc says....
>>(*) Shader Item: The "Receive Shadows" option now works in V-Ray. The "Control Visibility", "Cast Shadows", "Visible to Camera", "Visible to Indirect Rays",
>>"Visble to Reflection Rays" and "Visible to Refractions Rays" already worked in V-Ray;
But look at the attached image. I assign a custom shader and I turn off "Visible to Camera", yet in Vray the object remains visible.
Am I doing something wrong?
Robert N.
>>(*) Shader Item: The "Receive Shadows" option now works in V-Ray. The "Control Visibility", "Cast Shadows", "Visible to Camera", "Visible to Indirect Rays",
>>"Visble to Reflection Rays" and "Visible to Refractions Rays" already worked in V-Ray;
But look at the attached image. I assign a custom shader and I turn off "Visible to Camera", yet in Vray the object remains visible.
Am I doing something wrong?
Robert N.
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