Having 1 item with 2 different materials applied to different polygons will render the same displacement on both if a vray geometry package is applied. Is this the right behavior?
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The problem is not the V-Ray Geometry Properties, it should be the same without them.
Currently you can't have a different displacement distance in different materials applied on the same mesh. One of the materials will be chosen and its displacement distance used.
There is actually a TODO in the code to fix this, that I have completely forgotten about. I will see if it's possible to fix it without too much trouble.
Greetings,
Vladimir NedevLast edited by vladimir.nedev; 07-02-2016, 02:32 PM.Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help
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