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Surface Particles and Displacement

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  • Surface Particles and Displacement

    I'm not sure if Modo or Vray creates the surface particles. However V-Ray seem to be way faster then Modo, thats why I hope its V-Ray doing so. Unfortunately it seems to ignore displacement.
    Modo seem to do that right only when using procedural maps like noise. As these don't work with V-Ray I wonder how we can achieve that at all? .. to me it would be best if UV mapped displacement maps would be supported. They are so good in V-Ray.

  • #2
    Hey Robert,

    Thank you for the feedback. Can you show me an example of your's idea?

    Cheers,
    Boyan Nalchadjiiski | QA Engineer @ Chaos |
    E-mail: boyan.nalchadjiiski@chaos.com

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    • #3
      Sure, here is an example:

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      • #4
        Originally posted by Robert View Post
        Sure, here is an example:
        Hey Robert,

        Thank you for the replay. I can not open the file it seems the link is broken.

        Cheers,
        Boyan Nalchadjiiski | QA Engineer @ Chaos |
        E-mail: boyan.nalchadjiiski@chaos.com

        Comment


        • #5
          Try this: https://www.dropbox.com/s/031ka4km3t...ample.zip?dl=0

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