Im export vrscenes to nuke using vray for maya. As an example, I have 2 vrscenes. 1 is a character the second is a prop.
On the character VR scene, the prop has its primary visibility off ( in an object properties node ).
On the prop VR scene, the character has its primary visibility off.
If i plug the character VR scene into nuke, it displays only the character - perfect.
If I then also plug the prop VR scene into nuke, the character doubles up on top of itself.
Is this expected behavior and is there a way around?
On the character VR scene, the prop has its primary visibility off ( in an object properties node ).
On the prop VR scene, the character has its primary visibility off.
If i plug the character VR scene into nuke, it displays only the character - perfect.
If I then also plug the prop VR scene into nuke, the character doubles up on top of itself.
Is this expected behavior and is there a way around?
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