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Starting from Nuke15, the Foundry decided to redesign Nuke viewport to be entirely USD based which would have require us to invest a lot of time and effort in rewriting code to support it. It was decided this resource investment would impact other more important priorities and products we are working on. So basically at this point there is no plan to further support V-Ray for Nuke on newer Nuke platforms due to this reason.
However we are still supporting the free Nuke plugins - V-Ray Denoiser and V-Ray LensEffects - as those are not impacted by Nuke viewport redesign.
Maybe there was ever a need for 3d renderer in 2d comp app, however with rendering getting faster and faster out of 3d it's needed less and less, we certainly never had the need to use vray in nuke.
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