Hi all. This is my first topic, so forgive me if I'm writing this in to a wrong section.
I tried to do a simple lighting analysis with V-ray. It should represent something similar to my video (dropbox link: https://www.dropbox.com/s/imjjy50w23...%2034.avi?dl=0 ).
I wanted to have a view that would represent a floor plan, so I created a section and then added a camera. I switched projection mode from perspective to orthographic and then proceeded to crop the view to only include the room I wanted to analyze. The view would now look like image 1.
But if I try to render this view with V-ray, it moves the camera way up high into the sky and in the rendered image I can only see the roof of the building, and not the actual room I intended to render. See image 2.

I tried to do this with section box, but of course when I cut the roof out of the image all the light comes to the room and results are not accurate anymore.
Is there anything I can do to resolve this issue? What would be the correct workflow to get the intended results?
I tried to do a simple lighting analysis with V-ray. It should represent something similar to my video (dropbox link: https://www.dropbox.com/s/imjjy50w23...%2034.avi?dl=0 ).
I wanted to have a view that would represent a floor plan, so I created a section and then added a camera. I switched projection mode from perspective to orthographic and then proceeded to crop the view to only include the room I wanted to analyze. The view would now look like image 1.
But if I try to render this view with V-ray, it moves the camera way up high into the sky and in the rendered image I can only see the roof of the building, and not the actual room I intended to render. See image 2.
I tried to do this with section box, but of course when I cut the roof out of the image all the light comes to the room and results are not accurate anymore.
Is there anything I can do to resolve this issue? What would be the correct workflow to get the intended results?
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